söndag 19 oktober 2014

work of the week

So, we got an assignment to design a game based on two randomly choosen words in groups of around 5-6 people. Our group got the words dragon and oscilloscope. When we brainstormed we was thinking about how an oscilloscope have frequences and that it is sometimes used for music instruments and then came up with the idea to use the words for a music game where u play a dragon "singing" out frequenses and different tones. These tones can be used by the player to shoot monsters and also at the same make music, either own music or tones fitting to the background music. If the player hits the right monsters at the right time a song is created by the tones/frequences the dragon make. We also decided to focus alot on the visual of the game to give an highly aestethic feeling as well as the audio expression.

Since we was suppose to have different roles in the group I got the lead artist role but even though we have different roles, we will all help with most of the assignments needed for our design.
The visual of the game are going to express an black and white world where the dragon´s music and singing creates color. The dragon is going to be mechanic since we wanted the more harsh feeling to the game with the black and white enviroment.





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