The weeks fly by very fast now, and we are slowly getting closer to GGC and the end of the course.
At the third week of the course I have finished Ilimarinen, done some rough sketches on the wedding guests that will appear in the game, worked on some frog concepts and started to finalize the wolf monster.
I have tried to keep a consistency in the art style with a soft shading and a hard outline.
Ilmarinen is the master blacksmith and a god in the kalevala epic and he is our other main character that will be playable in our game. I have been Inspired by Tove jansson and moomin trolls while creating both characters but I have tried to still keep an own art style. For the weapons on ilmarinen I have used textures and I have also used textures on the clothes as I did with Väinämöinen.
Here are some work from the week.
söndag 24 april 2016
söndag 17 april 2016
BGP week 2
In the second week of Big
Game Project I continued to finish one of our main characters Väinämöinen. At
first I was planning to finish the second main character and the wolf monster
as well but I had to remake väinämöinen so many times that it was no time left
for the other two.
When making väinämöinen I started with looking on different facial expressions to try to get a believable character that would fit the description of being old and wise as well as having a lot of stamina and fighting spirit.
Since the old sketch of väinämöinen looked to old and sad I focused on making him look a lot younger and angrier.
I used a lot of soft coloring and shading when I made the skin and I used different textures for the clothes. I also putted a strong dark outline on the character.
When I felt that the character was done I divided all the different parts on a sprite sheet for our animator.
The feedback I got from a meeting with an art teacher was to make the sword look a bit more special and mythical, so I will focus on that later when the rest of the characters are done.
When making väinämöinen I started with looking on different facial expressions to try to get a believable character that would fit the description of being old and wise as well as having a lot of stamina and fighting spirit.
Since the old sketch of väinämöinen looked to old and sad I focused on making him look a lot younger and angrier.
I used a lot of soft coloring and shading when I made the skin and I used different textures for the clothes. I also putted a strong dark outline on the character.
When I felt that the character was done I divided all the different parts on a sprite sheet for our animator.
The feedback I got from a meeting with an art teacher was to make the sword look a bit more special and mythical, so I will focus on that later when the rest of the characters are done.
söndag 10 april 2016
BGP week 1
So this week our class started our Big game project course. My group are making a game called Kalevala which is based on an old finnish national epic containing 50 different rune songs. I am responsible for character art. We are going for a quite simplistic style with inspiration from finnish artists such as Tove Jansson and Joseph Alanen.
Here are some of the concept sketches and early 2d characters I made :)
Here are some of the concept sketches and early 2d characters I made :)
Prenumerera på:
Inlägg (Atom)